2D dungeon crawling AI

By Frank

I created an AI that solves levels of the PCG assignment on its own. The PCG assignment I developed was based on the BSP-model. I tried to implement an AI without using any existing algorithm. The result is that the player can collect items and finish the level, with some smart “AI” actions added, based on the finite state machine model.

> Read about my research here

> Read my post-mortem here

> Download Project

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